A FAIRY TALE IN SCRATCH
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  • Home
  • About
  • Join
  • Scratch
  • Assemble
  • Personalise
  • Interactive

Scene 1 -
Cue Witch

Navigation: Home > Assembly > Our Story Begins > The Witch > Cue Witch
Picture
The Narrator cues the Witch.

Select the Narrator icon in the Sprites area and drag across the blocks below into the Script area, attaching them to the existing blocks. Then enter the numbers shown and select the Narrator's poses and the cue for the Witch.
Instructions for cuing the Witch :
  1. Raise arms
  2. Speak lines
  3. Lower arms
  4. Wait
  5. Cue Witch
  6. Wait
Picture
Go to Next > Witch Appears
Test your code: click on top block and watch Stage area.
(Help: You can check your code against the original programme here. Select the Narrator sprite and then the Code tab).
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